This workshop training course teaches Product Owners, Scrum Masters, business analysts, developers, testers and technical writers how Scrum works and how to implement the Scrum principles in a Visual Studio environment. During the instruction, students also learn how to configure and use the Visual Studio Scrum 1.x process template in order to maximize the effectiveness for their respective roles.
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S28
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Discipline |
Software Engineering |
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Duration |
3 days |
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Course Information
Audience | At Course Completion | Prerequisites | Course Materials | Course Outline | Pricing | TAKE THIS TRAINING |

Audience

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Software Process Architects |
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QA/Test Managers |
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Development Managers |
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Business Analysts |
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QA User Testers |
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Software Developers |
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Project Managers |
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QA Code Testers |
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User Education Specialists |
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at course completion

After completing this course, participants will be able to:
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Set project objectives and subgoals |
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Configure MSVS for agile development |
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Define development iterations |
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Deal with unknown or missing specifications |
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Eliminate Scrum weaknesses |
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Schedule and track with minimum overhead |
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Conduct effective scrum meetings |
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Design smart endgames and sprints |

prerequisites

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Intermediate knowledge of software engineering |

course materials

A comprehensive workbook with knowledge material, examples, case studies, lab exercises, and references.

| course outline |
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 Module 1: Illuminate the World with Scrum
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Key reasons for project failure |
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Opportunities available to you and your organization |
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Scrum key concepts and characteristics |
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MSF, Scrum, and CMMI |
 Module 2: Building a Scrum team
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Multiple roles and effective communication |
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Practices for building effective teams |
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Productivity and quality goals |
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Sharing of project management |
 Module 3: The Scrum Software Development Life Cycle
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The concept of development iterations |
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How to define and set up an iteration |
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Entry and exit points |
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Scrums and Sprints |
 Module 4: Starting Your Project
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The envisioning phase |
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Stakeholder involvement |
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The kick-off |
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Creating team vision |
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Setting up the project environment |
 Module 5: Scope Management, Specifications, and Change management
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Defining the initial scope |
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Deliverables, requirements, and specifications |
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Prototyping as a method of refining specs |
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Dealing with changes |
 Module 6: Effective Scheduling
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Scheduling in an Agile environment |
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The master schedule |
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Allocating and estimating |
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Integrating individual estimates and dependencies |
 Module 7: Project Execution
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Daily scrum meetings |
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Daily build and test cycles |
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Intermittent bug fixing |
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Light-weight project tracking |
 Module 8: Testing in an agile environment
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Integration of Software Testing in Scrum Sprints |
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Unit testing |
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Test automation |
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Specific test practices for Agile environements |
 Module 9: TFS and Visual Studio 2010 Infrastructure for Scrum Development
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Visual Studio Application Life Cycle Management (ALM) |
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Visual Studio Scrum 1.0 process template details |
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Customizing Visual Studio to maximize efficiency |

CertificatION

Participants receive an industry recognized SoftO2 Training Certificate after completing the course.

pricing

Please refer to the pricing chart.

take this training

Contact SoftO2 Training or send the following form to pre-register or request information.


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